A C++, Python, and Blueprint-based tool that automates asset merging and texture atlas creation in Unreal Engine. It optimizes environment workflows by generating merged meshes, materials.
This addon allows for exporting Blender materials and objects to Unity’s Universal Render Pipeline (URP).
🛠️ Made using HLSL and Python.
This project, developed in Python captures the user's gaze in real time and maps the observed positions onto screen coordinates.